PLAYERS |
AGES |
4 |
10+ |
STYLE |
TIME |
Comparison, Strategy, Team Play |
15 Minutes |
MECHANICS |
ACCESSORIES |
Interpretive |
Scoresheet or Markers |
DIFFICULTY |
SKILL LEVEL |
Medium |
High |
SHORT DESCRIPTION |
This is game is every man for themselves. This game uses Interpretive Mechanics where the cards represent positive and negative forces but the goal is to play the highest-ranking card. |
OBJECTIVE |
Win the most books |
CARD VALUES |
LOWEST –> -Key, -Dragon, -X, -9, -8, -7, -6, -5, -4, -3, -2, -1, 0, +1, +2, +3, +4, +5, +6, +7, +8, +9, +X, +Dragon, +Key <– HIGHEST |
HOW TO DEAL |
Deal each player 13 cards. |
HOW TO PLAY |
Each round, players play one card. The player clockwise of the dealer goes first. The player who plays the highest-ranking card wins the round. In this game, the highest-ranking card is the Positive Key. If both Positive Keys are played in the same round then the Taiyang card wins. The lowest ranking card in this game is the Negative Key. If both Negative Keys are played in the same round then the Shaoyin card wins. 13 rounds per game. Winner of previous game deals first. |
HOW TO SCORE |
Each book won is equal to one point. First to a pre-determined number wins. Recommended 15 |