PLAYERS |
AGES |
2-4 |
10+ |
STYLE |
TIME |
Shedding |
15 Minutes |
MECHANICS |
ACCESSORIES |
Classic |
None |
DIFFICULTY |
SKILL LEVEL |
Easy |
Low |
SHORT DESCRIPTION |
A game where you are surrounded by Dragons! |
OBJECTIVE |
Be the first player to get rid of all their cards |
CARD VALUES |
LOWEST –> Key, Void, 1, 2, 3, 4, 5, 6, 7, 8, 9, X, Dragon <– HIGHEST |
HOW TO DEAL |
Deal seven cards to each player. Place the remaining cards in the middle of the table as the stockpile. Then turn the four top cards over, placing one on each of the four sides of the deck – above, below, left, and right. These will be the foundation piles. The cards on the table should make the shape of a cross. |
HOW TO PLAY |
The player to the left of the dealer begins by drawing one card from the center stockpile. He may make as many valid moves that he can during his turn. Once a player has no more moves, his turn is over and the next player’s turn begins. Each player begins their turn by drawing a card from the center stockpile and making as many valid moves as possible. Valid Moves:
|
HOW TO SCORE |
The first player to lay off all of their cards wins. The winner of the game receives +5 points. The remaining players count the number of cards they each have and subtract 1 point from the score for each card. Play to a pre-determined number usually 15 or 20. |