This is the TAIJI spin of classic War. This version is quick and mindless but yet still very entertaining, much like the classic game. Great game for two people who want to be competitive without getting into a strategy-based game.
PLAYERS |
AGES |
2 |
5+ |
STYLE |
TIME |
Comparison |
5-10 Minutes |
MECHANICS |
ACCESSORIES |
Taiji |
Scoresheet or Markers |
DIFFICULTY |
SKILL LEVEL |
Easy |
None |
SHORT DESCRIPTION |
This game is similar to classic war with a Taiji twist! |
OBJECTIVE |
Get all the cards! |
CARD VALUES |
As per deck insert |
HOW TO DEAL |
Deal each player 26 cards face down. |
HOW TO PLAY |
Each round, both players turn over two cards. Calculate their own card force values and compare them. Closest to zero collects all four cards also known as a book. There are 13 books in a Battle Combat. In the event of a tie, each player turns over two more cards. Calculate all four cards to determine your hand force value and compare it to the opponent. Note: Action cards may change values from the first round. |
HOW TO SCORE |
Each round of 4 cards = 1 Book. First to 7 Books Wins. |